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18+For entertainment onlyNo real money playNo prizes of monetary valueNo in-app purchases
1,500px · no cash value 0 min

layers.lyr · six layers

The layer list: six games, one file

Every layer in Obrevane Layer is one original game played for pixels: two reel games built from layers, two patience games, a dice game and a toss of two tokens. All of them are free, none of them sell anything, and none of them pay out anything of value.

18+ — for entertainment only. No real money play. No prizes of monetary value.

  1. L1 · Reelsblend: Screen

    Overlay

    Five reels underneath, a sheet of glass on top. Wherever a glass tile lands it covers the shape below, and every glass tile in a counted run adds half again to that line.

    • PaceBrisk
    • 5–150 px
    Open layer 1
  2. L2 · Reelsblend: Multiply

    Parallax

    Three strips of scenery, a sky at the back, hills in the middle and a path at the front, slide in at different speeds. A column that shows the same thing in all three strips lights up.

    • PaceBrisk
    • 5–150 px
    Open layer 2
  3. L3 · Cardsblend: Normal

    Clockwork

    The old patience called the clock, played out on the board while you watch. The longer it runs before the fourth king turns up, the more comes back.

    • PaceSteady
    • 5–150 px
    Open layer 3
  4. L4 · Cardsblend: Overlay

    Squeeze

    Thirteen cards in a row. Move a card onto its left neighbour, or onto the card three places to its left, when the two share a suit or a rank. Squeeze the row down to as few piles as you can.

    • PaceThoughtful
    • 5–150 px
    Open layer 4
  5. L5 · Dice & tokensblend: Darken

    Drop Dead

    Five dice and one unlucky pair of numbers. A throw with no 2s and no 5s scores its total; any 2 or 5 drops out of the game and that throw scores nothing.

    • PaceBrisk
    • 5–150 px
    Open layer 5
  6. L6 · Dice & tokensblend: Lighten

    Twin Toss

    Two tokens, each with a sun on one side and a moon on the other. Call the pair you think comes down first, or call a run of three mixed tosses, then toss.

    • PaceQuick
    • 5–150 px
    Open layer 6

Pixels on every layer

Everyone starts on 1,500 px. A round takes a stake of 5, 15, 25, 75 or 150 px and returns whatever the layer's paytable says. Fall under 30 px and a free top-up puts you back on 1,500, as often as you like, because pixels are worth nothing: no one can buy them, sell them, trade them or turn them into money.

Help and brakes on every layer

Where a game involves a choice, as in Squeeze, the best move is worked out and marked for you. Beside every game the Inspector shows your session: time, rounds, pixels in and out. The Pause button sits in the top bar of every page, and Safe Mode holds checkpoints, caps and a daily budget.