L1 · Reelsblend: Screen
Overlay
Five reels underneath, a sheet of glass on top. Wherever a glass tile lands it covers the shape below, and every glass tile in a counted run adds half again to that line.
- PaceBrisk
- 5–150 px
Panels
Obrevane Layer is an adults-only site. Are you 18 or older?
All six layers are free and run on pixels. Pixels are never sold, never paid out and never swapped for anything; nothing on this site has monetary value.
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This site is closed to under-18s
Every layer here is made for adults. Want to talk to someone about games, gambling or anything else? Childline is free and private on 0800 1111. Gambling on your mind, yours or a friend's? Ring 0808 8020 133, GamCare's National Gambling Helpline, day or night, at no cost.
layers.lyr · six layers
Every layer in Obrevane Layer is one original game played for pixels: two reel games built from layers, two patience games, a dice game and a toss of two tokens. All of them are free, none of them sell anything, and none of them pay out anything of value.
18+ — for entertainment only. No real money play. No prizes of monetary value.
L1 · Reelsblend: Screen
Five reels underneath, a sheet of glass on top. Wherever a glass tile lands it covers the shape below, and every glass tile in a counted run adds half again to that line.
L2 · Reelsblend: Multiply
Three strips of scenery, a sky at the back, hills in the middle and a path at the front, slide in at different speeds. A column that shows the same thing in all three strips lights up.
L3 · Cardsblend: Normal
The old patience called the clock, played out on the board while you watch. The longer it runs before the fourth king turns up, the more comes back.
L4 · Cardsblend: Overlay
Thirteen cards in a row. Move a card onto its left neighbour, or onto the card three places to its left, when the two share a suit or a rank. Squeeze the row down to as few piles as you can.
L5 · Dice & tokensblend: Darken
Five dice and one unlucky pair of numbers. A throw with no 2s and no 5s scores its total; any 2 or 5 drops out of the game and that throw scores nothing.
L6 · Dice & tokensblend: Lighten
Two tokens, each with a sun on one side and a moon on the other. Call the pair you think comes down first, or call a run of three mixed tosses, then toss.
Everyone starts on 1,500 px. A round takes a stake of 5, 15, 25, 75 or 150 px and returns whatever the layer's paytable says. Fall under 30 px and a free top-up puts you back on 1,500, as often as you like, because pixels are worth nothing: no one can buy them, sell them, trade them or turn them into money.
Where a game involves a choice, as in Squeeze, the best move is worked out and marked for you. Beside every game the Inspector shows your session: time, rounds, pixels in and out. The Pause button sits in the top bar of every page, and Safe Mode holds checkpoints, caps and a daily budget.
Hide every game layer for a while
Pick how long the games stay hidden on this device. Docs, the Sublayer and your settings stay open.
From one hour up a pause cannot be lifted early, only extended. Every other tool is in Safe Mode.
Checkpoint
You asked to be stopped here for a look at the numbers.
Session saved and closed
Pixels are worth nothing here or anywhere else. The game layers are hidden for the next 15 minutes.