access.lyr
Accessibility guide
What works with a keyboard, a screen reader, zoom or motion off, and what to do when something blocks you.
Last updated: 11 November 2026
1. Our aim
Obrevane Layer should be usable whether you browse by keyboard, listen through a screen reader, zoom right in or keep motion off. The target we build to is WCAG 2.2, level AA.
2. Keyboard
Tab, Enter and Space reach and work every button, link and field, and a bright ring marks where you are. Panels and dialogs keep focus inside while open and return it when closed; Escape closes them.
3. Screen readers
Each game announces its result in plain words, for example the stake, what came back and the difference. Reel cells, cards, dice and tokens have text labels.
4. Motion and pace
Set your system to reduce motion and every slide, spin and shuffle stops. Calm mode in Safe Mode also removes glow, keeps results unlit and puts a two-second gap between rounds.
5. Colour and text
Text meets a contrast of at least 4.5 to 1. Results never rely on colour alone. Pages reflow at 400 per cent zoom and on screens 320 pixels wide.
6. Known limits
The Squeeze patience needs two choices per move (a card, then a target); the suggested move can be played with one button instead. The Sublayer links to sites we do not run, whose accessibility we cannot vouch for.
7. Tell us
Stuck on something? Tell us at hello@obrevanelayer.com or use Send feedback. Expect an answer inside a working week.
8. Enforcement
Not satisfied with how we answer? In England, Scotland and Wales the Equality Advisory and Support Service can explain what you can do next; in Northern Ireland, ask the Equality Commission for Northern Ireland.
18+ — for entertainment only. No real money play. No prizes of monetary value.